Example
Code NOVA active
7 days
Player entered the code
Players type a creator's code. For 7 days, that creator earns a share of what the player buys. You set the share.
Free to start. No card. Nothing counts until you go live.
Example
Code NOVA active
7 days
Player entered the code
Example
Purchase
400 R$
At 10% share
Example
Payout ready
Monthly, as a group payout
A Roblox ad costs money for every visit, whether or not those players ever buy. A creator earns only when a purchase happens, so you pay from Robux you already received.
Ads still deliver visits on a schedule. Creators deliver them when they post.
Ad
Creator code
Paste the game link. We check on Roblox that it is yours. Drag the file into Studio and press Play.
Creators post a video with their code. You decide who may promote: anyone, on request, or nobody yet.
A player types the code in your game. For 7 days, that creator earns a share of what the player buys.
Your console lists what each creator earned. You send the Robux as a group payout.
You write no code to test. Nothing counts until you switch the game live. Read the setup guide
Three inputs. You get a range, not one hopeful number.
From month 12, after creator share and plan
Net per month: cautious +$93, realistic +$1,942, optimistic +$13,433.
With 10 creators and 60,000 views each, you realistically keep about +$1,942 net per month from month 12. Example calculation, not a forecast.
Range = cautious to optimistic scenario. The values behind it are assumptions, not measurements. You can change them below.
Range cautious to optimistic realistic Month, values in $
The scale follows the realistic line. Anything above it is cut off at the top and labeled.
Total including the ramp-up
Net over 12 months: cautious +$977, realistic +$20,378, optimistic +$140,959.
From month 12, from creator videos only
New players per month: cautious 6,000, realistic 18,000, optimistic 36,000.
Month 12, including the plan. Advertising is a benchmark based on the ad price in the assumptions.
CreatorCodeHub Advertising
cautious
realistic
optimistic
Ads deliver visits for sure, creator codes only if creators actually make videos. The comparison shows price only.
Attributed Robux are what players with an active code spend per month. Shown for month 12, with the plan that covers it.
Free covers up to about 317k views per month (realistic).
Your inputs give 1,200,000 views in month 12.
The plan is picked automatically each month. The fee only applies in months where the smaller plan's limit is not enough.
Limits per month: Free 50,000, Growth 250,000, Studio unlimited.
| Value | cautious | realistic | optimistic |
|---|---|---|---|
| Views per month | 1,200,000 | 1,200,000 | 1,200,000 |
| New players (visits) | 6,000 | 18,000 | 36,000 |
| New payers | 120 | 720 | 2,160 |
| Extra Robux, net, incl. later spending | 25,200 | 529,200 | 3,628,800 |
| Creator share in Robux | 706 | 13,230 | 78,246 |
| Attributed Robux, gross (sets the plan) | 10,080 | 189,000 | 1,117,800 |
| Plan (fee per month) | Free ($0) | Growth ($19) | Studio ($59) |
| Net per month, after plan | +$93 | +$1,942 | +$13,433 |
| Ad price for the same visits | $91 | $547 | $1,642 |
The developer keeps 70 % of revenue (Roblox keeps 30 %). Dollars follow from the DevEx rate. Source: Roblox 10-K
How long the creator count grows linearly to its target. An assumption, not a measurement.
Views that turn into a new player
How many viewers actually join the game after the video.
Assumption. No reliable public figure exists; we will replace it with beta data. · Evidence: low
Payer rate of new players
The share of new players who spend Robux within 7 days.
Roblox Q2 2026 (SEC 8-K): 27M monthly payers on 123M daily users, roughly one in five. For a single game we assume far less. · Evidence: medium
Robux per payer in 7 days
What a paying player spends in the first week. Only this window counts for the creator share.
Roblox Q2 2026 (SEC 8-K): about $19 in bookings per payer per month (≈ 1,900 Robux) across all games. For 7 days in one game we assume a fraction. · Evidence: medium
Later-spending factor
How much a payer spends over about 90 days compared with the first 7 days.
Assumption, no source. · Evidence: low
Payers who enter the creator code
The creator share only applies to these purchases.
Assumption. Fans pay nothing extra, so it tends to be high. · Evidence: low
Windfall surcharge
Purchases by players who would have come anyway: they cost a share and add nothing new.
Assumption, no source. · Evidence: low
Ad price per visit (comparison only)
What a new visitor costs through Roblox ads. Roblox publishes no price list.
Developer estimate of 4 to 12 Robux, single source. · Evidence: low
Net per month in month 12: cautious +$93, realistic +$1,942, optimistic +$13,433. Example calculation, not a forecast.
Net per month in month 12: cautious +$93, realistic +$1,942, optimistic +$13,433. Example calculation, not a forecast.
You earn a share of what your viewers buy, for 7 days after they enter your code. Creators pay nothing.
Free. We review each code request before it goes live.
Your name
@yourchannel
Your code
YOURCODE
One code. Every game that joins.
Ad / paid partnership: I earn a share of purchases made with this code.
Drag one file into Studio, move one folder, press Play. The module is plain Luau and you can read it before you run it.
Explorer
Each player gets a random reference, different in every game. If CreatorCodeHub is down, purchases keep working and events arrive later.
Roblox has no published rule that allows or bans creator codes in games. Roblox runs its own Star Code program for video creators, so the idea is known. We are not affiliated with Roblox and claim no approval. Since May 2026 Roblox requires registration of paid brand deals inside games. In our reading a creator share is something else, but that is our reading, not Roblox's. For certainty, ask Roblox Developer Support.
Partly, yes. If a player enters a code and buys within 7 days, the creator earns the share, even if that player would have found your game anyway. The calculator includes this, and you can raise that assumption.
The module reports purchases from the game server after Roblox confirms them, so players can't fake them. Only products you approved at their list price count. Before each payout we check purchases against Roblox refunds and duplicate receipts. Creators who fake redemptions break the Creator Agreement and are removed.
It adds a Codes button and a small window, stores a 7-day link and a random reference in your DataStore, and reports code entries and purchases over HTTPS. It sends no Roblox user IDs.
Once a month. Your console lists what each creator earned, and you send the Robux as a group payout from your Roblox group. Roblox pays only group members, so ask creators to join your group early.
Remove the module folder and your game runs as before. Open balances stay owed to creators and never expire.
Free to start. No card. Sign in with Roblox.