Run the numbers before you install anything.

Set your creators, their reach and the share you pay. You see a realistic range for what is left after creators and plan.

Your game

Game size

A starting point. Every value below stays editable.

How many creators talk about your game once it runs. They join over four months.

In the month of publication.

Share of the net Robux from purchases with a code, in the first 7 days.

Net per month

From month 12, after creator share and plan

Net per month: cautious +$93, realistic +$1,942, optimistic +$13,433.

With 10 creators and 60,000 views each, you realistically keep about +$1,942 net per month from month 12. Example calculation, not a forecast.

Range = cautious to optimistic scenario. The values behind it are assumptions, not measurements. You can change them below.

Progress over 12 months

01,0002,0003,0004,0005,000 123456789101112 optimistic: +$13,433 ↑

Range cautious to optimistic realistic Month, values in $

The scale follows the realistic line. Anything above it is cut off at the top and labeled.

More details Videos per month, plan, display in R$, cost per player, how it is calculated, and assumptions with sources.
Plan

Automatic: each month the cheapest plan whose limit is enough. The fee only applies in those months. Plan prices are a draft.

Show in

Show in

Progress over 12 months

Progress over 12 months

Net over 12 months

Total including the ramp-up

Net over 12 months: cautious +$977, realistic +$20,378, optimistic +$140,959.

New players per month

From month 12, from creator videos only

New players per month: cautious 6,000, realistic 18,000, optimistic 36,000.

Cost per new player

Month 12, including the plan. Advertising is a benchmark based on the ad price in the assumptions.

CreatorCodeHub Advertising

cautious

$0.00045
$0.015

realistic

$0.0038
$0.030

optimistic

$0.0099
$0.046

Ads deliver visits for sure, creator codes only if creators actually make videos. The comparison shows price only.

Which plan fits?

Attributed Robux are what players with an active code spend per month. Shown for month 12, with the plan that covers it.

  • cautious 10,080 R$ Free · $0
  • realistic 189,000 R$ Growth · $19
  • optimistic 1,117,800 R$ Studio · $59

Free covers up to about 317k views per month (realistic).

Your inputs give 1,200,000 views in month 12.

The plan is picked automatically each month. The fee only applies in months where the smaller plan's limit is not enough.

Limits per month: Free 50,000, Growth 250,000, Studio unlimited.

How month 12 is calculated
How month 12 is calculated
Value cautiousrealisticoptimistic
Views per month 1,200,0001,200,0001,200,000
New players (visits) 6,00018,00036,000
New payers 1207202,160
Extra Robux, net, incl. later spending 25,200529,2003,628,800
Creator share in Robux 70613,23078,246
Attributed Robux, gross (sets the plan) 10,080189,0001,117,800
Plan (fee per month) Free ($0)Growth ($19)Studio ($59)
Net per month, after plan +$93+$1,942+$13,433
Ad price for the same visits $91$547$1,642

The developer keeps 70 % of revenue (Roblox keeps 30 %). Dollars follow from the DevEx rate. Source: Roblox 10-K

Change the assumptions All scenario values are assumptions, not measurements. Replace them with your own numbers.
Robux to dollar rate (DevEx)

Official rate per earned Robux. Source: Roblox · Evidence: high

How long the creator count grows linearly to its target. An assumption, not a measurement.

Net per month +$93 to +$13,433 realistic +$1,942

Net per month in month 12: cautious +$93, realistic +$1,942, optimistic +$13,433. Example calculation, not a forecast.

Net per month in month 12: cautious +$93, realistic +$1,942, optimistic +$13,433. Example calculation, not a forecast.

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